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Shield Mare [253] [Foundations: Jumpstart] [Non-Foil]
Shield Mare can't be blocked by red creatures.
Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
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Shield Mare [253] [Foundations: Jumpstart] [Non-Foil]—
$1.00
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Description
Shield Mare can't be blocked by red creatures.
Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Whenever Shield Mare enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.








